AI Insights · Timothy · October 2022
Top 5 Dog Games on iOS in the UK in Q3 2022
In Q3 2022, the top 5 dog games on iOS in the UK saw varying trends in weekly downloads, revenue, and active users. Discover the performance insights from Sensor Tower.
In the third quarter of 2022, the top five dog games on iOS in the United Kingdom demonstrated a range of performance metrics. Here's a breakdown of the weekly downloads, revenue, and active users for each of these popular games.
PAW Patrol Rescue World from Budge Studios showed a consistent increase in weekly revenue, peaking at approximately $5.8K in the first week of September. The app's weekly downloads saw a significant rise mid-quarter, reaching around 8.7K in the last week of August. Weekly active users grew steadily from 20.6K at the end of June to a high of 27K in mid-August, before slightly decreasing to 23.4K by the end of September.
Dog Life Simulator ! by BoomBit, Inc. experienced fluctuating weekly revenue, peaking at $94 in the last week of August. Weekly downloads saw a notable drop from 7.3K in late July to a low of 1.4K in mid-September. Active users followed a similar trend, peaking at 18.3K in late July and dropping to 10.6K by mid-September, with a slight recovery to 12.5K by the end of the quarter.
Save The Dog - Dog Escape from Fun Space Limited, despite being a newer release in late July, managed to garner weekly downloads peaking at 5K in both early August and late September. Weekly active users showed a positive trend, increasing from 2.3K at launch to a high of 6.9K in mid-September.
BitLife Dogs - DogLife by Candywriter, LLC saw its weekly revenue fluctuate, with a peak of $500 in the last week of September. The app's weekly downloads remained relatively stable, ranging between 1.5K and 2.6K throughout the quarter. Active users, however, saw a gradual decline from 13.2K at the end of June to 11K by the end of September, with a slight dip mid-quarter.
FLOOF - My Pet House from TutoTOONS maintained a steady weekly revenue, peaking at $431 in the first week of August. The app's weekly downloads peaked at 3K in early August but saw a decline to 1.3K by the end of September. Active users saw an upward trend early in the quarter, reaching 8K in mid-August, before stabilizing around 5.2K by the end of September.
For more detailed insights and data on these apps, visit Sensor Tower.